Tidepool
a WebGPU compute study ·
three.js r185 + TSL
· zero CPU physics
backend
—
particles
—
fish
—
fps
—
density
calm
vivid
sound: on
1
Drift
2
Kelp
3
School
4
Pulse
move stirs a bioluminescent wake · click bursts · fish flee
drag orbits · space pauses · in xr: right pinch = mode, left = brightness
filling the pool